When it comes to having Ideas, Im alwasy the right one. Sometimes the wrong idea at the wrong time gets me into serious trouble... Anyway, I let you decide if this stuff is useful:
The possible sets for SothPole.LFO1SynchronousPhase shouldnt be from 1-4 but variablt (eg. 3.65 should be possible) The best would be to put it in degrees.
L/R Input Different Colors or greyscales in the patcher (lol...)
Drums, more than 8 gates. (At least 16) A nice idea would be, the further you stretch the Drum in the properties the more gates will be available. So you can always have enough and not one too much.
In Drums One should be able to delete what hes drawn by marking the activation points with the mouse and pressing delete, like in the automation part. The other way it takes too much time.
Drums: Needs lots of mouse clicks for a beat over 50 Bars and more. Presets wont do, because the Beat sonetimes needs even minor changes throughout the song. A must: use keyboard on drums for faster use. Move around with arrows, use spacebar to activate. And/Or: A way to copy paste or simply drag patterns like in Microsoft Excel. This would help me really a lot!
BubbleBlower. Needs to tell you how long the file is. Graphical display of the file: Can be hidden to save space, may only appear when you move the mouse over (or click on) a specific button and/or when you fiddle around with the Inskip.
Flanger / Phaser... Rate must be in seconds and bars. (clock synchr) Dont like to pull out the calculator every time I use it...
Flanger / Phaser... Sweeps are sinusoidal originally. Triangle=Linear must also be possible. The way the frequency sweeps up and down between the 2 chosen frequencies must be displayed and edited (with mouse like in Automation Mode) graphically.
MGain/SGain should go up to more then just +12 db. Or just make a new Amplifier.
In the Equalizer one should be able to control the steepness of the Equalizer: 6db/oct. 12db/oct. 24db/oct. or variable.
So shoot me if ideas are no good, but it appears to me that some might be quite useful.
A question: Why doesnt the Bar counting start at 0? It would make counting a lot easier.